Navigate to the rogue folder in your installation of Quake (e.g. Make a copy of PAK0.PAK, and rename it to PAK2.PAK.Ĭopy the newly created PAK2.PAK into your Quake VR's id1 folder (e.g. C:/Program Files/Steam/steamapps/common/Quake/hipnotic) Navigate to the hipnotic folder in your installation of Quake (e.g. NOTE: With the release of the Quake 'remaster', both mission packs are included with the base game and no longer need to be purchased seperately. They can be installed alongside the regular Quake files, enabling you to switch between them without having to restart Quake VR. Quake VR supports both of the official mission packs. C:/Program Files/Steam/steamapps/common/Quake/rerelease/id1/music) to Quake VR's id1 folder as well. (optional) To enable music, copy the music folder from the 'remaster' (e.g. Run the quakevr.exe executable in the root folder to launch the game! C:/Program Files/Steam/steamapps/common/Quake/id1) and copy both PAK0.PAK and PAK1.PAK to Quake VR's id1 folder (e.g. Navigate to the id1 folder in your installation of Quake (e.g. Grab the latest binary from the releases page.Įxtract the Quake VR archive into a new, empty folder (e.g. Install "Visual C++ 圆4 Redistributable" package. Join us on the official Discord for discussion, feedback, and beta testing.Feel free to open issues or contact me at for any issue, feature request, or question about the code.Therefore, mods or expansion packs are not compatible out of the box, but should be easy to port. The game heavily relies on modified QuakeC files.The default settings might not be ideal for your hardware and body proportions. Tweaking the settings in-game is highly recommended before playing.It was fully tested only with a Valve Index headset and controllers. The project is still in an early stage.Donations are appreciated, but making money is not a goal for Quake VR. This is a free open-source project done for fun and to contribute to the VR community.Weapon holster system (hip and shoulders, fully customizable).Positional damage (headshots, leg shots).Grappling hook (from Dissolution of Eternity).Two-handed weapon aiming (with virtual stock support).Full Dissolution of Eternity support (weapons, enemies, maps).Full Scourge of Armagon support (weapons, enemies, maps).Haptic feedback (weapons, melee, damage, interactions with items).Brand new particle system (smoke, blood, lightning effects, and more).melee damage/range, hand/body item pickup, and more) Steam VR Input API support (can rebind inputs in Steam VR settings).Rebalanced for VR (hitboxes, difficulty, projectile speed).VR interactions (melee, headbutts, pick up items, press buttons).Weapon models with hands and ironsights. ![]() Hand tracking (including full finger tracking).(Visit the official landing page for videos and more information.) Main Features The timeless classic from 1996, reimagined for virtual reality.
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